New Analysis Finds YouTube Movies Beat Out TV and Video Video games as Leisure of Selection for Tweens and Teenagers


SAN FRANCISCO, Oct. 29, 2019 /PRNewswire/ — As YouTube personalities, on-line influencers, and gaming celebrities have captured younger peoples’ consideration, watching movies on-line has rocketed in recognition, topping TV, music, video video games, and cellular video games for enjoyment amongst tweens — whereas 4 years in the past it ranked fifth. Amongst teenagers, solely listening to music beat out watching on-line movies, with enjoying video video games, watching TV, and utilizing social media trailing behind, in line with new analysis by Frequent Sense. And studying lags manner behind amongst each tweens and teenagers.

The Frequent Sense Census: Media Use by Tweens and Teenagers, an replace to the 2015 research of the identical identify, is a big-picture take a look at how younger folks in America are participating with media. The 2019 census discovered that the speedy uptick in display time has slowed, however tweens and teenagers within the U.S. are nonetheless spending a big chunk of time on screens daily, with 8- to 12-year-olds now averaging slightly below 5 hours of display media a day (4:44), and teenagers viewing about seven and a half hours (7:22) every day — not together with use of screens in school or quickly rising use of computer systems for homework. Tech use is getting old down as younger folks get gadgets earlier. The variety of 8-year-olds with telephones grew to 19% in 2019 from 11% in 2015. A majority (53%) of youngsters have their very own smartphone by the point they’re 11, and 69% have one at age 12.

Whereas simply over half of teenagers (51%) nonetheless learn for enjoyable not less than as soon as per week, practically a 3rd of teenagers (32%) say they learn for pleasure lower than as soon as a month, if in any respect. And delight of studying declines as youngsters become older, with simply 24% of teenagers, in contrast with 38% of tweens, saying they take pleasure in studying “rather a lot.”

With the rise of on-line movies, the time younger folks spend watching TV on a TV set is down dramatically — a lower of about 25 minutes a day amongst tweens and 24 minutes a day amongst teenagers. Certainly, greater than twice as many younger folks watch on-line movies daily than in 2015, and the common time spent watching roughly doubled to about an hour in 2019. Even supposing YouTube says it’s only for these age 13 and older, the platform dominated on-line viewing, with 76% of 8- to 12-year-olds saying they use the location. By comparability, solely 23% report watching YouTube Youngsters.

“The research reveals worrisome indicators as our most weak inhabitants — our children — are spending lots of time on unregulated, unrated platforms that ship content material that may be inappropriate and even harmful,” stated James P. Steyer, founder and CEO of Frequent Sense. “And the shift from TV to on-line viewing means youngsters are sometimes watching content material alone, and there are fewer alternatives for shared experiences with household.  We hope the outcomes of this research assist information households and policymakers in ensuring youngsters thrive in as we speak’s technology-saturated society.”

Key Findings Embrace:

  1. Since 2015, the proportion of younger individuals who say they watch on-line movies “daily” has doubled, to 56% from 24% amongst 8- to 12-year-olds, and to 69% from 34% amongst 13- to 18-year-olds. For tweens, it’s the media exercise they take pleasure in essentially the most, with 67% saying they take pleasure in it rather a lot, up from 46% in 2015, when it ranked fifth in enjoyment. Amongst teenagers, 58% take pleasure in watching on-line movies rather a lot, in comparison with 43% for enjoying video video games, 41% for utilizing social media, and 33% for watching TV. Time spent watching on-line movies additionally elevated from 25 to 56 minutes a day amongst tweens, and from 35 to 59 minutes a day amongst teenagers on common.
  2. The share of tweens and teenagers who use computer systems every day for homework has greater than doubled — though a digital divide persists for lower-income college students who’ve much less entry to gadgets. In 2019, 59% of teenagers did homework on a pc daily in contrast with 29% simply 4 years in the past. The share of tweens utilizing computer systems for homework daily additionally greater than doubled in that point, from 11% to 27%. The survey documented an ongoing “homework hole,” with lower-income teenagers spending much less time utilizing a pc for homework and extra time doing homework on a telephone than their higher-income friends (34 minutes versus 55 minutes on a pc and 21 minutes versus 12 minutes on a telephone per day, on common).
  3. Nonetheless, lower-income youth spend practically two extra hours with leisure display media every day than these from higher-income households.  For instance, tweens from lower-income properties common 5:49 of display media per day, in comparison with 3:59 for these from higher-income properties.
  4. Regardless of the guarantees and prevalence of digital gadgets, nearly all of younger folks commit little or no time to creating their very own content material (simply 2% of display use amongst tweens and three% amongst teenagers). Display screen media use continues to be dominated by watching TV and movies, enjoying video games, and utilizing social media; use of digital gadgets for making artwork, creating music, coding, or writing stays minimal. Nonetheless, practically two-thirds of tweens and teenagers stated they “usually or typically” watch movies about the way to construct, make, or do one thing they’re desirous about.
  5. How younger folks watch TV has modified dramatically. In 2015, practically half (48%) of teenagers’ TV viewing happened on a TV set, because the present was aired; as we speak simply 24% does. In distinction, viewing on cellular gadgets has jumped from 19% to 36% of all TV time amongst teenagers (the rest is time-shifted viewing on a tv).

Methodology: This report presents the outcomes of a nationally consultant, probability-based survey of 1,677 U.S. 8- to 18-year-olds, about their use of and relationship with media. This 2019 survey tracks adjustments from the primary wave of the survey, which was carried out amongst a separate pattern of respondents in 2015. Discover the complete survey outcomes and extra details about Frequent Sense analysis right here.

About Frequent Sense
Frequent Sense is the nation’s main nonprofit group devoted to bettering the lives of youngsters and households by offering the reliable data, schooling, and unbiased voice they should thrive within the twenty first century. Frequent Sense analysis offers mother and father, educators, well being organizations, and policymakers dependable, unbiased knowledge on youngsters’s use of media know-how. On the federal stage, Frequent Sense is actively supporting the Youngsters and Media Analysis Development (CAMRA) Act , a federal invoice that may authorize funding to ascertain a analysis program carried out and supported by the Nationwide Institutes of Well being to check media and tech’s influence on the well being and well-being of youngsters. Study extra at commonsense.org.

Further Press Belongings

The Frequent Sense Census analysis report was generously supported by Carnegie Company of New York, Craig Newmark Philanthropies, Eva and Invoice Value, Margaret and Will Hearst and Value Household Analysis Fund.

*Spanish-language content material and consultants obtainable upon request. Contact Viviana Reveron at [email protected].

SOURCE Frequent Sense



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